The Five Floors


"Are you really sure? You might've missed one."

“You think you’re in control? Think again.”
“Every floor has a secret. Every pause is a test.”

"Are you sure you're the one playing the game or is the game playing you?"


Five Floors is a narrative-driven psychological puzzle game where reality bends, floors shift, and nothing is ever quite what it seems.

Explore a completely 

  • Floor One: Teaches you to observe. The obvious hides the subtle.
  • Floor Two: Tests your trust. Not every wall is what it claims to be.
  • Floor Three: Knows you. The world adapts to your choices.
  • Floor Four: Doesn’t want you to leave. The anomalies fight back.
  • Floor Five: Is the end—and the beginning. Will you find the truth?
Hint: Not every wall is real. Not every detail is innocent.
If you need instructions, you’re already at a disadvantage.

Controls:
WASD — Move   |   Mouse — Look   |   E — Interact   |   ESC — Pause

Features

  • Meta-narrative and psychological twists—are you playing the game, or is it playing you?
  • Non-violent, observation-based gameplay with hidden paths and multiple endings.
  • Witty, sometimes arrogant narrator who comments on your every move.
  • Each floor offers new rules, new tricks, and new ways to challenge your mind.
“Pause if you must. But don’t expect the world to wait for you.”
“Find the anomaly, or become one.”

Guide Image

Tags: puzzle, narrative, psychological, meta, anomaly, first-person, non-violent

Development log

Comments

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I have a crippling obsession with this game :) although she'd say the other way around I broke things up with my non-existent girlfriend because I could only afford to have one true love in my life