Development log 1.1
The Five Floors Β» Devlog
Devlog - Version 1.1.0
English
Features Added:
- Proximity-based Color Change: Created an object that changes color as the player gets closer to it. This adds interactivity and feedback to the environment based on proximity.
- Interactable Object with βEβ Key: Implemented functionality where pressing the βEβ key while close to the object allows the player to interact and view it more easily. This feature enhances the playerβs ability to explore and engage with key objects in the game.
Bug Fixes:
- Minor tweaks to proximity detection for smoother gameplay.
Next Steps:
- Expand on object interactions to include other key actions.
- Test and refine the βEβ key interaction to ensure smooth user experience.
Korean
μΆκ°λ κΈ°λ₯:
- κ·Όμ μμ λ³ν: νλ μ΄μ΄κ° μ€λΈμ νΈμ κ°κΉμμ§λ©΄ μμμ΄ λ³ννλ κΈ°λ₯μ ꡬννμ΅λλ€. μ΄λ‘ μΈν΄ νκ²½κ³Όμ μνΈμμ© λ° νΌλλ°±μ΄ μΆκ°λμμ΅λλ€.
- βEβ ν€λ‘ μνΈμμ©: μ€λΈμ νΈμ κ°κΉμ΄ κ°μ βEβ ν€λ₯Ό λλ μ λ μ€λΈμ νΈλ₯Ό μ½κ² λ³΄κ³ μνΈμμ©ν μ μλ κΈ°λ₯μ ꡬννμ΅λλ€. μ΄ κΈ°λ₯μ νλ μ΄μ΄κ° μ€μν μ€λΈμ νΈλ₯Ό λ μ νμνκ³ μνΈμμ©ν μ μλλ‘ λμ΅λλ€.
λ²κ·Έ μμ :
- κ·Όμ κ°μ§ κ΄λ ¨ μκ·λͺ¨ μμ μ΄ μ΄λ£¨μ΄μ‘μ΅λλ€.
λ€μ λ¨κ³:
- μ€λΈμ νΈ μνΈμμ©μ νμ₯νμ¬ λ€λ₯Έ μ£Όμ λμλ€μ μΆκ°ν μμ μ λλ€.
- βEβ ν€ μνΈμμ©μ λμ± λΆλλ½κ² λ€λ¬κΈ° μν΄ ν
μ€νΈν μμ μ
λλ€.
[](url) Attached image is a reference from ZZZ
Concept design ppt https://docs.google.com/presentation/d/1Y80kPr2np6nb8LnQaqf0OuOPK_PJ76zy/edit?usp=drive_link&ouid=117171088562600870317&rtpof=true&sd=true
The Five Floors
Explore the unexpected. Navigate choices. Shape your story.
Status | In development |
Authors | Salieri009, Niclas Rogulski, SpaceCharlie, SlipperySalmon999 |
Genre | Puzzle |
Tags | 3D, First-Person, meta, Narrative, Non violent, Psychological Horror |
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