Development log 1.1


Devlog - Version 1.1.0

English

Features Added:

  • Proximity-based Color Change: Created an object that changes color as the player gets closer to it. This adds interactivity and feedback to the environment based on proximity.
  • Interactable Object with β€˜E’ Key: Implemented functionality where pressing the β€˜E’ key while close to the object allows the player to interact and view it more easily. This feature enhances the player’s ability to explore and engage with key objects in the game.

Bug Fixes:

  • Minor tweaks to proximity detection for smoother gameplay.

Next Steps:

  • Expand on object interactions to include other key actions.
  • Test and refine the β€˜E’ key interaction to ensure smooth user experience.

Korean

μΆ”κ°€λœ κΈ°λŠ₯:

  • κ·Όμ ‘ 색상 λ³€ν™”: ν”Œλ ˆμ΄μ–΄κ°€ μ˜€λΈŒμ νŠΈμ— κ°€κΉŒμ›Œμ§€λ©΄ 색상이 λ³€ν™”ν•˜λŠ” κΈ°λŠ₯을 κ΅¬ν˜„ν–ˆμŠ΅λ‹ˆλ‹€. 이둜 인해 ν™˜κ²½κ³Όμ˜ μƒν˜Έμž‘μš© 및 ν”Όλ“œλ°±μ΄ μΆ”κ°€λ˜μ—ˆμŠ΅λ‹ˆλ‹€.
  • β€˜E’ ν‚€λ‘œ μƒν˜Έμž‘μš©: μ˜€λΈŒμ νŠΈμ— κ°€κΉŒμ΄ κ°€μ„œ β€˜E’ ν‚€λ₯Ό λˆŒλ €μ„ λ•Œ 였브젝트λ₯Ό μ‰½κ²Œ 보고 μƒν˜Έμž‘μš©ν•  수 μžˆλŠ” κΈ°λŠ₯을 κ΅¬ν˜„ν–ˆμŠ΅λ‹ˆλ‹€. 이 κΈ°λŠ₯은 ν”Œλ ˆμ΄μ–΄κ°€ μ€‘μš”ν•œ 였브젝트λ₯Ό 더 잘 νƒμƒ‰ν•˜κ³  μƒν˜Έμž‘μš©ν•  수 μžˆλ„λ‘ λ•μŠ΅λ‹ˆλ‹€.

버그 μˆ˜μ •:

  • κ·Όμ ‘ 감지 κ΄€λ ¨ μ†Œκ·œλͺ¨ μˆ˜μ •μ΄ μ΄λ£¨μ–΄μ‘ŒμŠ΅λ‹ˆλ‹€.

λ‹€μŒ 단계:

  • 였브젝트 μƒν˜Έμž‘μš©μ„ ν™•μž₯ν•˜μ—¬ λ‹€λ₯Έ μ£Όμš” λ™μž‘λ“€μ„ μΆ”κ°€ν•  μ˜ˆμ •μž…λ‹ˆλ‹€.
  • β€˜E’ ν‚€ μƒν˜Έμž‘μš©μ„ λ”μš± λΆ€λ“œλŸ½κ²Œ 닀듬기 μœ„ν•΄ ν…ŒμŠ€νŠΈν•  μ˜ˆμ •μž…λ‹ˆλ‹€. [](url) Attached image is a reference from ZZZ

Concept design ppt https://docs.google.com/presentation/d/1Y80kPr2np6nb8LnQaqf0OuOPK_PJ76zy/edit?usp=drive_link&ouid=117171088562600870317&rtpof=true&sd=true